Blog Archive

Sunday, 27 March 2011

Review: Sniper Ghost Warrior


Sniper: Ghost Warrior is an amazing stealth and sniper Game, which Combines brilliant graphics with sneaky and sometimes slow motion Head shots from miles away.

Sniper:GW is unlike any other sniper game i have played. Most snipers in Games have recoil, but no shaking, or shaking, and no recoil, or some have both, but no wind modifier. sniper has all of these, but with a nice Clean cross-hair, that also comes up with a red circle to show where the bullet will hit on the target, which because of the wind is normally off center to the right or left - this helps newer snipers aim better, - and at higher level game play (playing on hard) it goes away, meaning you have to determine the shot yourself by looking at how fast the wind is blowing in a direction.

This is a very Big factor in a sniper game for me. im sick of CSS and COD where as soon as the middle Cross hair is over the Target / boom there dead, - sniper you need to think about your options, and your camo, and whether killing a certain target will blow your cover.

The graphics in sniper are really good, it makes Sniping so much easier and more fun when you can see the bullet hit the target and blood splatter everywhere. although the graphics do look very good, a few things like some plants STILL are not fully 3D, there 2d, so you cant see some plants side on. which really bugs me and removes that realistic fantasy from the game.

The game-play if very fun however, it involves you assassinating many targets, and when things go wrong you have to follow them and snipe them when they least expect it, be it through a wall or when their on a boat relaxing.

One point of criticism, as always (you're probably sick of hearing that by now) - the multi player.. is god awful. EVERYONE is in camo gear, always, - so the only way you can kill people is if there moving, other wise, its really really hard to see someone, even with high graphics. this means 16-32 players barley move, which makes it a very boring and long winded multi player. but nonetheless, single player is where this game shines for sure.

GAME-PLAY:  7/10

Thursday, 24 March 2011

Review: Portal 1


When portal was released, it brought a whole new way of viewing mazes and puzzles. - in portal the player uses a orange and a blue portal (both linked to each other) to teleport around the room to solve challenges, the huge craze is - that you can to choose where the portals are, whenever you want, as many time as you want, using the portal gun.
The graphics in this game is simple, but still a nice 3d area with okay effect for the portals. you can obviously tell it uses the halflife2 engine, which seems to me like they just cut a shit load of corners to make this game, however i am waiting for portal 2.

The gameplay starts you off in a "tutorial" where you slowly learn the effect of the portals and how to use them, being accompanied by what seems to be a very friendly robot, promising that when you finish your training, you can sit down and have cake with the robot.

------SPOILER, do not read this if you don't wanna know what happens at the end-------
The commonly used 'The cake is a lie" comes from portal, because once you finish your training the robot tries to throw you into a pit of fire, but using your portals you can escape, then you spend the other half of the game finding and destroying the robot. still yet to find the cake, i think portal 2 might finally reveal where the cake is, or "what" it is for that matter.  - yes the cake is there at the end in the credits. but, maybe it might be another meaning? who knows.

There is no multiplayer from what i have seen yet, i could be wrong, but i have not seen any form of multi player yet, maybe in portal 2 they will finally release a 2 player portal game.
One point of criticism, as always - would have to be the annoying set levels, after every puzzle its just an elevator with another level etc. and it does this until you finish, it is really quite annoying, because it seems way to focused on just levels. id prefer gameplay that has a bit of a free' feeling.

GAME-PLAY:  9001/10

Wednesday, 23 March 2011

Game Review: Magika


MagicKa!! a very small but actually very unique and fun game.
MagicKa is based on using spells, and combining the elements to kill enemies and get past traps. the spells you can cast are something like 25-40 spells, but are actually easy to remember all the buttons for aoe spells, self inflicted spells and damage spells.

The graphics in this game aren't amazing, but good in its own small game way - the textures are very smooth though, and makes a game like this look nice, and fun to play. Not to mention the look of the spells you cast,  you can tell MagicKa put a lot of effort into the spells looking really nice.

The game-play in this Game is actually enjoyable, you are set on a quest by a vampire (i know right?) and on the way you help many of the towns folk who get attacked by strange creatures, like goblins and trolls. The multi player in this i have not played, but i can imagine it to be very very fun, cause it would be sort of a diablo 2 perspective of dueling.

One point of criticism though, as always - the spells are very unbalanced. there are some aoe spells that do more damage than any direct attack spell.. so there no real point in using those spells  (i found by using 3 spells and aoe'ing i did so much more damage (one shotted monsters) instead of using direct attacks which took 3-4 seconds of a beam or 3 shots to kill a monster.
i think a patch is need for magic balancing - but either way a really good game!

GAME-PLAY:  6/10

Tuesday, 22 March 2011

game review: Aion


Aion - another rip off of wow in my opinion, - but how does it handle in relation to WoW and its copy's?

Aion is based around light and dark angelic forces, were, like wow, you fight monsters and do quests to gain experience, there is two sides, and there is pvp areas in a large open map.

Aion does have very nice looking graphics however, looks visually stunning for a mmo actually, although some times the terrain and walk mechanics are choppy, the graphics are quite nice, for now.
although aion has some great graphics, their is a few things that i do not like about this game.

The first would have to be the Pvp. Its is ATROCIOUS. if you are a melee character, you have to go right on-top of them to hit them, there is a really really small hit range, so when range characters kite, you cannot do anything except stand their and die.
The second is the the fly mechanic - yes okay having angelic wings to fly around on is pretty cool, - it is is only for a very limited time - so if you want to fly somewhere - instead of just mounting up and going there like in wow, you must constantly go onto the ground and charge the energy back and then fly again in aion.
lastly - aion (as all other wow copy's) have a horrible community of people, mostly its little kids that failed at wow.

Overall - i think aion is an okay game if you are bored of wow, but as always, you play if until level 10-20, then go f**k it and go back to WoW.

GAME-PLAY:  4/10

Monday, 21 March 2011

Game Review: Dead space 2


Dead Space 2, is one of my most Favorited scary games, including F.E.A.R and F.E.A.R2.
Dead Space 2 involves a man named Isaac, an engineer who was sent to investigate a ship that  has come corrupt from an artifact that was found on a forbidden world -called the Marker.

The graphics in this game are really really stunning, you can see blood spurt out of mutated enemies, and you can even stomp on their bodies and they break into parts and decayed flesh (I'm actually surprised this game was not  R18+) - there is also very nice visual effects on the telekinesis moves, which can involves ripping the head of a dead enemy and slamming it into another live enemy, all controllable by you. these effect are really well drawn and shown, and it just adds to the scariness of the game when everything looks realistic.

The game play in this game is really gripping, it involves a lot of betrayal, sudden event that actually scare you and suck you into its story, and a lot of nice boss monsters to fight that have certain weak points that aren't always so visible. This game also has a nice upgrade and weapons mechanic, called power nodes -  that you can buy from the shop or find throughout the game, these heavily upgrade your suit, weapon or telekinesis abilities, and its very fun upgrading them and try new special abilities with new weapons like the javelin gun.

I have not played multiplayer, since it was a cracked version (yeah my bad :P ) but i can imagine it to be quite fun, singe the gun effects and moves are fun.

i really like the perspective of this game, your camera is focused behind this Isaac character, and i like this, it means you can view the scary ship/guts/monsters all around you, and made the game experience a lot better for me.

one thing that annoyed me though, is that i felt it was way too guided, there was always ALWAYS one way to go, no real puzzles or anything just shoot kill run shoot kill run, this made the game a little repetitive, but not to so much you'd want to put down the game.

GAME-PLAY:  8/10
MULTIPLAYER: unknown/10

Thursday, 17 March 2011


hiya guys!!! just wondering what games you would like me to review!! just comment a view suggestions and ill get right on it!!! thanks guys!!!

Tuesday, 15 March 2011

Review: Runescape ( no, really)

RuneScape... O.O

Yes,this review is about Runescape, not exactly the best "game" but a game nonetheless.

Runescape is a game where you start of as a normal everyday person, and you have about 32 skills you can improve on, these include woodcutting, smithing, mining, rune-crafting - and the more PvP based skills like strength, defense, magic, archery and attack.

This game is very open, even for the free to play section, it can take a long time to get from one corner of the map to the other, and the map includes many towns with quests, a grand exchange (sort of like an auction house) and many other things to waste your time on.

One thing i really like about this game is the "wilderness" which is where most of the worlds gamers play Runescape for - it is a PvP area, which is about quarter of the entire map (huge area) - it has a level system, meaning if I'm level 10 in level 1 wilderness, i can attack a level 9 or a level 11, if I'm level 50 and I'm in wilderness level 20, i can attack down to level 30 and up to level 70, etc.   - this really makes the game fun, as long as you don't die, that is.

The one thing that really really sucks about this game is, if you die in PvP, you loose your gear, Forever - you get to keep 3 items, if you got attacked, but if you initiated the attack and lost, you'd loose everything you where holding and you had equipped. - i really don't like this, at all... sure its good if you have OP gear and stats, but its so annoying to get that on a character if your new or not a member, or if you don't Bot.

all in all its a fun game to muck around with, but i cannot see my self getting really involved in it enough to pay for it, because the graphics, (even though good for a java plug in game) are SHIT. :)

GAME-PLAY:  5/10